Archive for the Being A Tree Category

The mindset of a resto druid

Posted in Being A Tree on March 24, 2009 by therason

Healing isn’t just about pressing the buttons to make the green bars grow big again, having the correct mindset before stepping into the raid, and during the raid are key in your overall healing performance.

Before the raid there are a few things you have to accept. You cannot save everyone every time. People are going to die, while it seems like an obvious thing there is a pressure that exists on the healer’s shoulders that when it grows to large makes every death seem like the singular fault of that healer.

Know your faults as well, as a healer there will be things that either you as a player or as a druid will be difficult for you to handle. Fights with heavy sustained burst damage to heal through aren’t things that druids handle well. Know what fights that could contain such periods of damage and plan ahead of time how to deal with them. Also as a player there may be certain aspects of healing you struggle with, you may not be the world’s best tank healer or you struggle with raid healing. If you’re aware of these issues seek people out that can help you resolve them and continue to tackle these issues head on.

If you struggle with raid healing don’t hide from it by asking to tank heal every fight. There will be a fight or a night in the future where you will be called to raid heal and your previous trepidation in approaching the job will only grow as now you are forced to do it and you have no experience in doing it.

During the raid there are a few things I always try and do or think about.

1) Be aggressive

Resto druids can easily be the most aggressive and proactive healers in PvE. Our HoTs are not bound to overheals, and we aren’t forced into reactive casting as druid heals are often fire and forget. If you are sitting back only placing your HoTs on targets after they take damage you are doing your raid a disservice. Know the fight mechanics. If the 5 closest melee always take X damage every Y seconds be ready for that and have HoTs rolling them before the damage comes into play. Learn what raid members have trouble avoiding AoE portions of the fight, or which ones just always seem to take extra damage and pay special attention or toss them a HoT even when they aren’t taking damage.

2) Forget overhealing

Even though druids almost always come in dead last on the overheal meters, forget them. If you want to maximize your healing output you need to lose the fear of overheal. If you are being aggressive and proactive you are going to tread on other healers toes sometimes slipping in a heal right after or right before they do. Don’t worry about this maintain your aggressive stance and the dividends will be huge. As your reactions will improve you will be able to pick out targets faster and keep the raid at a higher overall health throughout the entire time your in the instance.

3) Be open to criticism.

I remember the first BT raid I ever went on, I was a terribly geared druid who was starry eyed at the prospect of getting to even see the inside of BT let alone actually get gear from there. However, in the middle of a boss fight I get the whisper “Hey I think you need some help you’re pulling 496 HPS.” Needless to say I was shocked and embarrassed. The healing style I had been using while acceptable for Karazhan was totally ineffective in BT and I was gimping the raid. Now I could have refused to learn stubbornly sticking by my ways citing that “It’s only my lack of gear” that was holding me back but instead I listened, I read, and I learned. Within two weeks I had jumped up a significant amount in terms of my overall healing done and my HPS without getting any new gear. Regardless of how well you think you know the game or how good you may or may not be there will be someone out there that knows more or is just a better player. Seek them out, instead of attempting to remain ignorant of their existence.

Read blogs, talk to Resto druids that aren’t in your guild or that run a different spec, don’t allow yourself to sit in the dark in an attempt to remain blissfully ignorant of your skill or lack thereof it.

Resto Druid basics

Posted in Being A Tree on March 24, 2009 by therason

Section one : Stats

Quick and easy guide

Spirit > Spellpower > Int > Haste until 220 > Crit > MOAR HASTE

Stacking stats as a tree is something fairly easy to do. Spirit is still the god send of trees followed closely by spellpower. Intellect actually comes third now. The changes to the cost of both our hots and the direct spirit to mp5 nerf causes us to actually Oom now instead of the situation in pre bc where we could cast all day without a care.

Now the tricky part comes next. Crit and Haste are both things that while having upsides they in the end do very little. Basically because Nourish is worthless at the moment (I will go into why later). Crit doesn’t scale directly with resto druids in that the majority of our healing comes from hots which of course can’t crit. And the one casted spell we can be using has a built in 50% crit modifier. However, crit does scale with both Swiftmend and your Nature’s Swiftness + Healing Touch combo.

Haste on the other hand scales with your cast speeds of regrowth. However at 80 you will have Nature’s Grace which will reduce your cast speed by .5 every time you crit with a spell dropping your regrowth cast time down to roughly 1 second or so in raids.

At the moment it appears Haste is the superior 4th stat to have as it effects are larger majority of your heals. However this will change with time as gear scales higher, In the future I preditc that in fact crit may become superior to haste especially when Nourish is buffed as it has wonderfull synergy with Nature’s Grace.

Section 2 : Spec

14/0/57 is a regrowth spec that focus on buffing up your regrowth through the glyph and high crit rate. Granted at the moment I see this spec weaker than 18/0/53 because Haste gives a higher return than crit at the moment but this would be a build you could use if you stacked high amounts of haste already.

18/0/53 is a variation on the 14/0/57 build this one picks up Celestial Focus for the 3% haste as the math deeper in the post indicates it drops your haste cap for hots to an incredibly low number allowing you to stack other stats.

11/0/60 is a hot based build that really differs in playstyle from the above regrowth specs, while it lags behind in the direct healing department it does have it’s place in it’s longevity and raid healing capabilities. I am not a fan of the build at the moment simply because regrowth is so powerful but if you like to play more in the BC model as you are an excellent HoT stacker, I wasn’t, then this spec would work for you.

Section 3 : Glyphs

The three (or four) I recommended are

Glyph of Swiftmend – This is absolutely necessary. You don’t need to waste a GCD to reapply your hots and will lead to increased healing since you can swiftmend off of other druids hots and not consume those hots as well

Glyph of Regrowth – I love this Glyph. Some may disagree but frankly I think this is the second best Glyph for resto druids currently. The glyph increases your Regrowth’s healing by 20% if the target has the regrowth hot currently on it. This makes a high crit spam spell hit for even more. And frankly that is awesome for any fight with high single target damage because it is the one area we lack in.

Now while the first two are needed in my opinion. The next two are preferential.

I prefer Glyph of innervate for the increased effect on myself. However, once I reach a higher gear level Glyph of Lifebloom may be better in that I will no longer need the Innervate Glyph for the bonus effect to insure that I reach 100% mana while casting when innervate is active.

Section 4 : Why Nourish is currently not worth using.

Section will be updated as soon as I can get my recount to work so I can post actual math for this. Basically my rough estimates come out too, assuming a straight 1 min spam

HPS: 18% advantage for Regrowth over Nourish

HPM: 11% advantage for Regrowth over Nourish

This is assuming a 70% crit for Regrowth and a 20% crit for Nourish.

Now I am expecting for a glyph of nourish to appear rather shortly. One that would be in the form of the t7 bonus would be brilliant in that it would solve the problem of resto druids not scaling well with gear due to the fact that crit and haste provide little returns after a certain point and that nourish is lackluster.